The Mythic Raider

by Goldie on November 24, 2014

in Uncategorized

So you want to be a mythic raider? Beyond finding a team that you want to join, you need to know what is expected of a mythic raider.  While each raid team will have different expectations, here is what I view as the basics.

1) Knowledge of your class.

Of course this starts with knowing your rotation/spell priorities, cooldowns, stat priorities but for the mythic raider this means more than this. You should be familiar with all of your spells and their idiosyncrasies. Read the tool tips and know the details.

Why is this so critical? These idiosyncrasies are what will let you survive and conquer the challenges of the fights. A group stealth may get you past some trash. A certain talent may let you take a debuff that lets the tank survive and gets the boss down.

If you have read Icy-Veins strats you will see that there are class specific guides that suggest specific talents and spells. for a starting point you should know these, but the expectation is that you will soon be able to look at a fight and see what tools  (talents, spells, gear, etc) will be best for the fight given a particular strategy.

 

2) Situational awareness

The foundation of this is don’t stand in the bad stuff and stand in the good stuff, but there is much more than this. There is an excellent article on this by Hamlet on It is Dangerous to go Alone that I will refer you to here. Read it and learn it.

 

3) Knowledge of the fights.

Again there is a foundational skill as with the others, and i think of these foundations as being essential for a heroic raiders, and in almost all cases normal raiders. For knowledge of fights the very basics are watching and/or reading a strategy for the fight. (Obviously, if you are seeing the fight before strategies have been created this doesn’t apply, and in that case I appreciate you reading my humble blog.)

For heroic raiders there is more. You should be looking through the dungeon journal and seeing the spells and effects buffs and debuffs that the boss and/or adds and/or the environment present. You should also be thinking of how you can counter or benefit from them.

Beyond this If you can spell steal see what can be stolen, if you can Mind control, how can that be used.  If you can interrupt, expect to interrupt and if there are multiple interruptible spells know, or at least guess, which will be the most critical to interrupt. Do this for any of your utility spells.

While the raid leader will come up with an overall strategy, it is my expectation that even without spelling out things like interrupts and spellsteals they will still be handled.  Reduce the damage to the team and gain the buffs you can.

 

4) Awareness of the team.

This could almost go under situational  awareness, but is slightly different and will develop over time. When the team needs to group and move together. this requires team awareness, when you need to spread out the team needs to be able to spread out and adjust as needed quickly. This awareness comes with time…if it is something you are striving for. Strive for it.

I will leave off here with a portion of my favorite boss kill video and below it I will point out some of the places where it demonstrates what I have mentioned above. (You can start from 3:30 and see everything I discuss below.)

1) Knowledge of your class:

Just to pick one example of this, when the raid lead called for the hunter to taunt he was at the ready, no need to find the spell in the book, It was just a matter of picking who was going to taunt

 

2) Situational awareness:

Just to pick a single example look at how they moved out the out of the defiles.  The person with the defile moved away from the group and the rest of the group moved the opposite direction making for very small well spaced defiles.

 3) Knowledge of the fight:

Some of what we see is excellent raid leading, (as well as the many previous attempts). However, the realization of the impending enrage and that the boss was tauntable and how the enrage plays out (boss does more damage not aoe wipe) This awareness enabled them to react and call for a hunter taunt.

 4) Awareness of the team:

In the last Frostmourne phase the whole team moves as one. It is a thing of beauty,.a dynamic ballet played out within the strategy of a final boss fight.

While not every mythic team will be on that level (few are world first caliber) we can and should learn from them. For my team, the Orcbusters,  I expect my mythic raiders to possess the above skills and knowledge and always be striving to refine and hone those skills to get yet better.

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Tankless Fight

by Goldie on June 23, 2014

in Games,World of Warcraft

With Warlords of Draenor coming up and the ability to have gear change primary stats (and set bonuses) depending on what spec a person is in it will make spec swapping much easier.  This means it becomes easier to have more or less tanks or heals per fight without everyone gearing up and carrying around 2 sets of gear.  In a discussion of future ideal raid composition for Orcbusters, my raid team, I stated that I could imagine fights ranging in needing between 0-3 tanks (or very unlikely 4). This led me to thinking of what a tankless fight would look like.  Barring a PVP like event, which @Watcher quickly pointed out, what could be done?

So with the disclaimer that IANAGD (I am not a game designer) (yet) and that this is a very rough sketch, this is what came to mind.

normal & heroic  would have mechanics that require position the boss in various places throughout the room, and keeping the boss in particular places at various times.  This would be done in the normal tank manages boss positioning mode.

In Mythic however threat would not be generated in the normal fashion.  Perhaps it could be triggered by a debuff, say one called mystic salad bar,  which is randomly cast on melee and ranged players.

When the person has this debuff their attacks generate aggro.   Positioning the boss is managed by using the debuffed players threat.   Threat could be generated by dps while under the debuff (which seems very rng/crit dependent) or could be by stacks generated by number of attacks (etc.).

To avoid squishing players, the first few attacks to hit a ranged player will be weak and then ramp up in damage.

For melee players, if they stand in place* they get additional shielding to allow them to hold the boss for x length of time.

This allows the boss to be moved by range and then held by melee in the specific locations where they are needed.  To drop the player off the the threat table the debuff needs to be dispelled.

So why do something like this?  Because it is different.  I find it interesting to have a fight that breaks up the usual Tank/Heals/DPS Trinity. Yes it still uses the threat mechanic but in a different way.  Also while it does require positioning I think this is different than a “kite the boss” kind of fight.

I am sure there are other ways to implement a non PvP style 0 tank fights, but this is the idea that came to me this evening.

*this prevents the best strategy from being a stack all melee and kite as needed fight

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The Bookstore

June 1, 2014

Bound books on wooden shelves Whisper their mysteries; Paths unexplored, Memories tapped, And songs refrained. The scent of old paper And new Tumbles through the air And taunts, “Open me And grow” 5/27/2014

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Memory Touchstones

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Writer’s Block

May 13, 2013

A silly poem for all the unwritten posts of the past weeks:   Bloggy bloggy let me write Know the way unto the light Past the turn style past the wall Let the ink flow, stop the stall. Bloggy bloggy written now Let me see the when, the how. Words to flow and patterns found. […]

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Trust, Inspiration and Tribes

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Journey – The Game

March 17, 2013

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Moon Rise

November 28, 2012

The full moon rises And the two worlds join The sidhe dancing in the meadows Where the students laugh. The fool moon rises And the jester plays Dancing on the edge Where the weaving fades The full moon rises Shining light and shadow Dark rustles in edges Of the moonbeam’s shine. The fool moon rises […]

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The Lizzie Bennet Diaries

November 1, 2012

This was going to be a Facebook post, but then I realized I had more than a little to say on the subject and that this blog has been languishing in disrepair…or at least lack of new content so I thought I’d write my thoughts here. Strangely this post starts when I was talking with […]

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