November 28, 2011
Ever since I read Jesse Schell’s The Art of Game Design: A Book of Lenses when I play a game I tend to look at what pieces are contributing to the experience and how the “Lenses” apply to that game. Right now my memory of the lenses is a bit rusty, but I started playing […]
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November 23, 2011
Much has happened since I last blogged. I’m still working on getting my inner censor to hush up a bit more. (At which point it goes “Nah…don’t post this”) Anyway, the other night I had a dream that I woke up from. I was listening to a radio show or some such and the DJ […]
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